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The  virtual  leader  phrases  narratives  openly  to  allow  listeners  to  read   themselves  into  the  story

In document Virtual Leadership (Sider 99-103)

Important  findings

Hypothesis  2:   The  virtual  leader  phrases  narratives  openly  to  allow  listeners  to  read   themselves  into  the  story

 

Fit  with  the  enacting  level.  Virtual  leadership  is  highly  based  on  the  use  of  discourses  to   enact  social  realities  among  dispersed  groups.  Here,  the  leaders  must  reflect  on  the   desired  enacted  environment,  as  the  choice  of  words  is  directly  contributing  to  the  state   of  the  organisational  culture.  The  intention  of  this  thesis  is  to  uncover  how  performance   can  be  secured  and  therefore  stories  centred  round  productivity  may  stimulate  a  more   productive  team.  

   

Virtual  leader  as  connector  

         

A  thread  running  through  our  actions  is  the  specific  need  for  personal  relations  to  be   bridged  between  the  organisational  members.  Bottke  of  Polycom  explains  above  how  it   is  mandatory  for  her  ability  to  cooperate  with  her  colleagues  that  she  knows  and  

understands  the  person  she  is  communicating  with  virtually.  A  social  relationship  can   help  ground  a  latent  awareness  of  the  other  person,  despite  geographical  separations,   and  improve  the  team’s  performance.  

     Since  virtual  organisations  face  different  circumstantial  challenges,  approaches  to   culture-­‐performance  relationships  are  likely  to  be  within  a  contingency  perspective.  

Goffe  &  Jones  (1998)  address  the  matter  by  asserting  that  there  is  no  “right”  solution  for   solving  the  dilemmas  of  organisational  culture;  the  most  appropriate  culture  for  an   organisation  is  the  one  that  helps  it  cope  with  its  competitive  surroundings.    

Some  of  my  American  colleagues  found  me  weird  when  I  met  them,   because  I  asked  whether  they  had  a  wife  and  children  and  what  they   did  and  they  weren’t  used  to  this  behaviour.  There  is  a  very  big  

difference  in  how  personal  you  can  be.  I  have  been  asking  about  these   things,  because  it  is  important  for  me  to  have  an  understanding  of  the   person  I  am  sitting  with.  “What  background  does  he  have?”  and  “what   excites  him  in  his  life?”.                (Bottke,  8)   Hypothesis  3:  The  virtual  leader  brings  discourses  to  enact  attentiveness  to  the   need  for  productivity.    

 

     Goffe  &  Jones  (1998)  are  preoccupied  with  the  concepts  of  sociability  and  solidarity  in   their  analysis  organisational  culture.    

     Firstly,  the  term  sociability  expresses  the  degree  of  friendliness  between  members  or   a  community  or  group  and  where  sociability  is  high,  people  help  each  other  because   they  want  to,  with  no  thought  of  favours  in  return.  This  dimension  of  the  relationship   between  people  is  essentially  based  on  feeling  and  emotions  and  where  it  exists,  people   tend  to  value  the  relationship  for  its  own  sake.    The  advantages  of  high  sociability  are   high  morale,  fostering  of  teamwork,  creativity,  openness  and  sharing  of  ideas,  and   promotion  of  innovation  and  uninhibited  cross-­‐fertilisation  of  ideas.  The  disadvantages   are  that  strong  friendships  can  mean  that  poor  performance  is  tolerated,  it  may  

degenerate  into  cliques,  cabals,  in-­‐groups  and  out-­‐groups,  which  results  in  behind-­‐the-­‐

scenes  politicking,  and  it  may  be  an  unpleasant  situation  for  people  who  value  their  own   personal  space  and  privacy  for  thought.  

     Secondly,  solidarity  expresses  the  degree  of  collectiveness  (as  opposed  to  

individuality)  in  the  relationship  between  people.  Where  solidarity  is  high,  people  have   a  sense  of  common  purpose  because  they  have  shared  goals,  tasks  and  mutual  interests.  

Thus,  even  if  people  do  not  particularly  like  or  admire  their  colleagues,  they  tend  to   make  common  cause  and  work  well  together.  The  advantages  of  high  solidarity  are   ruthless  commitment  to  getting  done  what  needs  to  get  done,  stimulating  team  feeling  of   working  towards  and  achieving  mutually  agreed  goals,  and  clarity  about  the  rewards  for   good  behaviour.  The  disadvantages  are  that  cultures  that  are  high  in  solidarity  can  be   ruthless  in  suppressing  dissenters  and  too  strong  a  focus  on  group  goals  can  oppress  or   hurt  individuals.    

Based  on  sociability  and  solidarity,  Goffe  &  Jones  (1998)  introduce  the  Double  S  Cube,   which  has  sociability  on  the  vertical  axis  and  solidarity  on  the  horizontal  axis  –  both   with  values  running  from  high  to  low.  The  model  is  presented  in  a  3D  square  to  highlight   the  negative  aspects  behind  all  values  of  the  model.  Organisations  characterised  by  high   sociability  and  low  solidarity  are  a  networked  culture  (usually  large,  highly  successful   companies,  which  perhaps  had  a  communal  culture  at  an  earlier  stage).  The  opposite   version,  characterised  by  low  sociability  and  high  solidarity,  yields  a  mercenary  culture   (beneficial  in  a  fast-­‐changing  business  environment  where  competitive  pressures  are   high).  An  organisation  low  on  both  dynamics  is  termed  a  fragmented    

                 

culture  (interdependence  between  activities  is  low  and  critical  success  factor  is  having   star  individuals  in  particular  fields),  and  an  organisation  with  both  high  sociability  and   high  solidarity  is  referred  to  as  a  communal  culture  (frequently  found  in  thrusting,   successful,  small  to  medium-­‐sized  organisations,  occasionally  in  larger  firms).    

     When  Bottke  expresses  that  “it  is  important  for  me  to  have  an  understanding  of  the   person  I  am  sitting  with”  (Bottke,  8),  she  emphasises  her  wish  to  bring  Polycom  from  a   mercenary  culture  towards  a  communal  culture,  in  which  not  only  solidarity,  but  also   sociability  ranks  high  on  the  organisational  agenda.  Given  the  lack  of  sociability   nurtured  by  time  spent  physically  together,  the  need  for  sociability  is  more  explicit  in   virtual  organisations  and  the  pressure  on  the  leader  to  connect  group  members  and   secure  a  high  sociability  is  larger  than  in  traditional  organisations.    

     A  pattern  of  adherence  to  the  communal  culture  can  be  found  among  all  our  case   studies  and  it  resonates  well  with  the  challenges  of  virtual  organisations.  Strong   sociability  results  in  people  working  in  a  highly  collaborative,  flexible  and  mutually   supportive  way,  and  their  high  solidarity  unites  them  in  a  common  sense  of  purpose:  

“the  competition  tends  to  be  seen  as  an  enemy  that  needs  to  be  defeated”  (Goffee  &  

Jones,  1998:29).    

  Positive  

Negative  

  THE   COMMUNAL  

CULTURE    

THE   NETWORKED  

CULTURE  

  THE   FRAGMENTED  

CULTURE  

  THE   MERCENARY  

CULTURE  

High  

High   Low  

Low  

Sociability  

Solidarity  

Model  8  –  Double  S  Curve  (Goffe  &  Jones,  1998:22)  

Fit  with  the  structuring  level.  Leaders  who  connect  the  social  strings  of  their  virtual   organisations  by  taking  part  in,  supporting  and  arranging  sociability-­‐increasing  events   will  at  the  same  time  ground  social  structures  that  can  knit  the  work  processes  closer   together  and  secure  performance  despite  geographical  dispersion.    

 

Fit  with  the  empowering  level.  Through  the  leader’s  stimulation  of  sociability  and   solidarity  and  the  following  move  towards  the  communal  culture,  group  members  can   feel  calmer  about  working  in  safe  settings,  inspired  by  the  backing  of  the  other  group   members  and  empowered  to  pursue  individual  as  well  as  organisational  goals.  

 

Fit  with  the  enacting  level.  It  is  up  to  the  leader  of  the  virtual  organisation  to  enact  the   cultural  setting,  which  is  found  more  beneficial  to  reach  the  outlined  goals.  Most  

important  is  not  that  the  organisational  settles  into  a  communal  culture;  most  important   is  that  the  organisational  members  can  find  reasonableness  in  the  dispositions  of  their   employer.  

   

Hypothesis  4:  The  virtual  leader  supports  events  to  ground  social  structures  and  

In document Virtual Leadership (Sider 99-103)