View of EVOLVING IDENTITY ECONOMIES IN SOCIAL VIRTUAL WORLDS
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(2) b he le -imme i e digi al en i onmen f om hich man of hem p ang. The pla forms de e mina ion of ho e a e allo ed o be embodied, and an fo m hei embodimen , and he sers deci ion abo he kind of embodied e pe ience he e pec and accep ill bo h be de e mined b he c l e and economic a chi ec e of he i al o ld , hich g e f om and e e info med b he hi o of p e io i al o ld . In hi pape , e di c p e io o k on ha ha e become legac online ocial i al o ld . Befo e imme i e i al en i onmen (IVE ), he ad en of he in e ne c ea ed oppo ni fo ocial connec ion en ma e. Ea l on, he e e e of en anon mo , b of en highl engaged, comm ni boa d and e -ba ed m l i- e domain . In he e online comm ni ie , one co ld mee people i h common in e e . The e pla fo m e e akin o he black and hi e o ld of Do o h Kan a , hile la e ocial pla fo m fea ing i al con en incl ding a a a ho co ld in e ac in and i h i al en i onmen in eal ime held he ame a e a he colo f l land of O . We ha e no en e ed ano he dimen ion of i al o ld , he e e can imme e hei ph ical bodie in o he i al en i onmen h o gh he one- o-one acking made a ailable b con me i al eali pla fo m . A q ali a i e de c ip i e ca e d anal i e eal ho legac o ld can be efe ence ha help a e e hi e i o . No m , al e , ae he ic , and adi ion a e likel o a i e f om he c l e of he pa en o ld, and no impl a a e l of he affo dance of he i al o ld o he con ain c ea ed b he ho . Ho e e , j a in a eal en i onmen , he c l e ill be infl enced b he e fac o , and ill infl ence e e pec a ion abo iden i , p i ac , and e en he capabili ie of he ph ical in e face. Th , he elf ill be an fo med diffe en l depending on ha i al o ld i being i i ed, and ha e pe ience , a ell a a e , he e b ing i h hem. Thi can help p edic he con ain on iden i ha e ill e pec , a ell a help e plain ha ome e ea che ha e iden ified a a conce ning lack of p i ac conce n (Bailen on, 2018). In hi pape , e e Goffman heo of elf p e en a ion in combina ion i h e and g a ifica ion o p edic ho e ill choo e o be embodied in i al o ld . We ill di c ho a hi o ical nde anding of legac c een-ba ed le -imme i e i al o ld can info m hi heo e ical nde anding b e amining he ela ion hip be een legac , non-imme i e i al o ld and hei imme i e de cendan . Finall , e p opo e a ne model, ha of he iden i econom , o e plain ho he e pe ience of embodimen i infl enced b he economic model ha nde pin he e i al o ld . To ill a e, e di c o ca e of embodied i al eali o ld . One model i ill a ed b he i al o ld hich e ol ed f om a m ch- died ea lie i al o ld, Second Life (Yee, Bailen on, U banek, Chang & Me ge , 2007; Boell o ff, 2008). The econd model i ill a ed b he ocial i al eali pla fo m linked o Facebook h o gh he acq i i ion of Oc l . While he e a e o pecific ca e , hei ajec o ie allo o make ome p edic ion hich e end o game and o he ocial pla fo m . In addi ion, di c ing he e o pecific en i onmen ing he me apho of geog aph allo o eflec on ho i al o ld a e ac al place i h a hi o , a geog aph ,.
(3) ac. enc , ha ed go e nance, and a lang age. We p opo e ha hi f aming ill help o be e nde and ho i al o ld ha e e ol ed and a e e pe ienced no ; ho he ma be died, and ho he ma con in e o e ol e in he f e a VR echnologie c ea e ne e pe ience , affo dance and limi a ion .. Refe ence Bailen on, J. (2018). P o ec ing non e bal da a acked in i pedia rics, 172(10), 905-906.. al eali . JAMA. Biocca, F. (1997). The c bo g' dilemma: P og e i e embodimen in i al en i onmen . Jo rnal of Comp er-Media ed Comm nica ion, 3(2), p. 324. Boell o ff, Tom. (2008). Coming of Age in Second Life: An An h opologi Vi all H man. P ince on: P ince on U. P.. E plo e. he. Jona , M., Said, S., Y , D., Aiello, C., F lo, N., & Z ko, D. (2019, Oc obe ). To a d a Ta onom of Social VR Applica ion De ign. In E ended Ab ac of he Ann al S mpo i m on Comp e -H man In e ac ion in Pla Companion E ended Ab ac (pp. 437-444). Kil eni, K., G o en, R., & Sla e , M. (2012). The en e of embodimen in i al eali . Presence: Teleopera ors and Vir al En ironmen s, 21(4), 373-387. McVeigh-Sch l , J., M q e Seg a, E., Me ill, N., & I bi e , K. (2018). Wha I Mean o Be Social in VR?: Mapping he Social VR De ign Ecolog . P oceeding of he 2018 ACM Confe ence Companion P blica ion on De igning In e ac i e S em , 289 294. h p ://mone .cnn.com/2014/03/25/ echnolog /facebook-oc l Mo. /inde .h ml. afa, F., & S eed, A. (2018, No embe ). A longi dinal d of mall g o p in e ac ion in ocial i al eali . In P oceeding of he 24 h ACM S mpo i m on Vi al Reali Sof a e and Technolog (p. 22). ACM. Oh, C. S., Bailen on, J. N., & Welch, G. F. (2018). A S ema ic Re ie of Social P e ence: Defini ion, An eceden , and Implica ion . F on . Robo . AI 5: 114. doi: 10.3389/f ob . Sch oede , R. (2007). An o e ie of e hical and ocial i en i onmen . F e , 39(6), 704-717.. e in ha ed i. al. Sch a , R., & S ep oe, W. (2018). The imme i e VR elf: pe fo mance, embodimen and p e ence in imme i e i al eali en i onmen . In A ne o ked elf and h man a gmen ic , a ificial in elligence, en ience (pp. 108-116). Ro ledge..
(4) S eed, A., F l on, S., Lope , M. M., D mmond, J., Pan, Y., & S app, D. (2016). An in he ild e pe imen on p e ence and embodimen ing con me i al eali eq ipmen . IEEE an ac ion on i ali a ion and comp e g aphic , 22(4), 1406-1414. Yee, N., Bailen on, J. N., U banek, M., Chang, F., & Me ge , D. (2007). The nbea able likene of being digi al: The pe i ence of non e bal ocial no m in online i al en i onmen . C be P cholog & Beha io , 10(1), 115-121..
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